Call on Ancestors

To mechanically demonstrate the importance of Shintao and the Seven Fortunes to the everyday life of even the PCs these rules were created.  They are a less powerful version of divine intervention.  Call on Ancestors You make an Honour or Wisdom ability check – Honour to call an ancestor and Wisdom to call one of […]

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TOICHI no KANSEN

Running a 5th edition Oriental Adventure campaign based on some rules I converted a while back. Basically one big playtest. The players found an earth elemental gem which summons a Japanese equivalent of an earth elemental.  Here is the PC version. TOICHI no KANSEN Large elemental Armor Class 17 Hit Points 126 Speed 30 ft., burrow 30 ft. […]

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Akihabara Model Shops

Bit of a different post, non-D&D related. Thought I would list here some of the better model shops in Akihabara for anime/manga/pop-culture.  Google will give you a list which are mostly hobby shops which is not what you want (for example TamTam and Animate). Kotobokukiya, is right across from Super Potato.  Mostly video game related […]

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ILSENSINE’S RING

Treasures from “Dawn of the Overmind” – Ilsensine’s ring. I moved this to the neothelid’s treasure trove because I wanted my PCs to have an opportunity to use it. The player who picked it up was contacted by Diinkarazan and made a deal with him. He could have the ring if he helped fight Ilsensine […]

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THE ANNULUS

Treasures from “Dawn of the Overmind” – The Annulus. This is also the “mcguffin” of the adventure.   THE ANNULUS Artifact, automatically attunes The Annulus appears as a 1-foot-diameter ring of silvery metal of some unknown alloy Slots, antennae, spheres, and other arcane projections decorate the exterior of the hoop; however, there is sufficient space […]

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