The map for Iadenveigh is a bit of a mess. I tried to clean it up a bit but still not sure where some things go. The location key is in the adventure itself. AdvertisementsRead more "IADENVEIGH"
I like the advantage system but I don’t really track it very well. So I am going to keep that system as is and dish out the reward as needed, but since I am inattentive to it, I am reintroducing Fate Points from my previous campaigns (stolen from WFRP back in 1987) as I feel that suits […]Read more "Boons & Banes"
SACRED UNGUENTS Technological Gear, Rare Sacred unguents blessed by the Omnissiah are much sought after for their mystical properties when applied to machines. If applied to a weapon (an action) it losses the timeworn property for a number of shots equal to its clip size.Read more "ARMOURY: Sacred Unguents"
RATION PACKS Most food in the Imperium is packaged, processed, and usually completely unrecognisable as anything edible. The quality of ration packs varies widely, ranging from simple and poor fare such as corpse starch rations or cultured algae to flavoured strips of grox meat and fine nutrislurry. Violet Rations Technological Gear, Uncommon Violet rations are particularly […]Read more "ARMOURY: Violet Rations"
DEATH. IS. CLOSE.Read more "BOSS FIGHT: Hellion 2.0"
These goggles’ lenses automatically darken in reaction to any bright light source, providing advantage on all saving throws against bright light effects that cause dazzling or blindness. When worn, they also allow creatures impacted by light blindness or light sensitivity to see normally in areas of bright light.Read more "ARMOURY: Flash Goggles"
MEDICAE-KIT (STANDARD) This is vital bit of equipment for any medic. A typical medikit contains various cataplasm patches, counterseptics, and synthetic skin applicators. A full medicae-kit has enough supplies to be used 5 times before it is depleted. When using a kit to provide healing, attempt a DC 15 Wisdom (Medicine) check as a standard […]Read more "ARMOURY: Medicae-Kit"