Celestial Centipede

A supporting “mook” for a boss fight for my converted darkness gathering adventure. Inspired by the original Bloodborne “kin” monster. CELESTIAL CENTIPEDE Huge aberration, unaligned Armour Class 13 (natural armor) Hit Points 136 (13d12 + 52) Speed 30 ft., climb 30 ft. STR DEX CON INT WIS CHA 25 (+7) 14 (+2) 12 (+1) 1 (-5) 7 (-2) 3 (-4) Damage Resistances Bludgeoning, Piercing, Slashing from nonmagical weapons. […]

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The Raven Queen’s Retribution​

A custom magic item for one of my PCs. RAVEN QUEEN’S RETRIBUTION Pistol, legendary (requires attunement, see desciption) Range (40/120) does 3d6+1 radiant damage. 2lbs.  Reload. This jet-black “wand” is embossed with the Raven Queen’s holy symbol this ancient artifact is a +1 laser pistol.  It counts as a magic weapon for overcoming damage resistance. […]

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Lucien, Captain of the Guard

My players faced the third boss of the adventure – Lucien, Captain of the Guard (The Phthisic and Johann being first and second respectively). They decided to try and free him from domination but everything failed.  Instead, they killed him, removed the cap from his head – a psionic plate that mind-flayers use to make […]

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Vicar of the Cosmos

A supporting “mook” for a boss fight for my converted darkness gathering adventure.  Inspired by the original Bloodborne monster – nightmare executioner.  VICAR OF THE COSMOS Huge aberration (frost giant), lawful evil Armour Class 15 (Patchwork Armor) Hit Points 266/133 (14d12 + 98) Speed 40 ft. STR DEX CON INT WIS CHA 25 (+7) 9 (-1) 24 (+7) 9 (-1) 10 (+0) 12 (+1) Saving Throws STR […]

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