FEAT: SWORD MAIDEN

This is a conversion of a 3e prestige class but I didn’t feel there was enough here to make it an archetype. It is also a common trope in Anime. SWORD MAIDEN Harnessing ki energy is an essential ability for many characters in Oriental Adventures. For sword maidens, the harnessing of ki allows – along with […]

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FEAT: IAIJUTSU MASTER

This is a conversion of a 3e prestige class but I didnt feel there was enougth here to make it an archetype but still allow someone to really focus on iaijustsu if they wanted. IAIJUTSU MASTER Iaijutsu is the martial art of drawing a weapon (almost always a katana) and attacking with it in the […]

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OA BESTIARY: YOKAI

Historically, there isn’t always a big difference between a yokai, kami or oni but for the sake of D&D, a new category of neutral leaning fey are all yokai in the lands of Oriental Adventures. YOKAI Yokai tend to be mischievous spirits and sometimes outright hateful. Anything with the fey type and a neutral alignment […]

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FIGHTER ARCHETYPE: SHINOBI

The shinobi class for 5e Oriental Adventures. A note on shinobis.  In Japan, shinobi and ninja are interchangeable terms.  However, in this particular instance, shinobi is more of an upfront fighter than a ninja using some stealth but otherwise taking opponents head-on. The line in the sand is the ninja is more magical/supernatural while the shinobi is […]

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BACKGROUND: YAKUZA

This is a thematic feat for the rogue class.  It fits in with the 1e Oriental Adventures description of a yakuza.  However, the original yakuza class is not different enough from the default rogue to really be its own archetype.  However, this will help make your rogue more flavourful.  I shamelessly stole from Heroes of the Orient for this class. YAKUZA The yakuza are many […]

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