BOSS FIGHT: UNITY 2.0

I had an opportunity to rerun this boss with updates (below) as part of the adventure conversion “Dawn of the Overmind“. When the PCs entered the Penumbra system Ilsensine decided to intervene. The next time they had a long rest they entered a dream where they had to fight UNITY. If they failed not only […]

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BARD COLLEGE: Geisha

She-Hulk (Jennifer Walters): Six years, I dragged myself, kicking and screaming, into health clubs, and zilch! Now, one little green blood transfusion from you and… va voom!

[throws off her hat]

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More Animal Machine Traits

Here are more traits for your biomechanical animals inspired by Horizon Zero Dawn.  Use the guidelines in the DMG or your gut feeling as a DM to determine how much of a CR increase, if any, this adds to the base monster. TRAIT Corrupted Machine. Machines are infected with a virus that is both digital and […]

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Biomechanical​ Wildlife

Since playing the Iron Gods Adventure Path I have made sure to include some kind of technological treasure or encounter in my game.  For example, I am currently running Tomb of Anhiliation and have converted the atropal into a demon-robot-Orcus and the Soulmonger is as much a technological device as magical (no real difference to the […]

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Into the Past: Furkas Xoud, Nano Mage

Previous entries in this series “Into the Past“: Gearsmen Mk. I – “Knight”  Gearsmen Mk. II – “Destroyer”  Gearsmen Mk. I – “Thunder Priest”  Gearsmen Mk. I – “Boneclaw”  Guardian-Skull Hunter-Killer – “Bastion Class” Prototype Robot Apprentice Smoke Archon Finally, the man himself, Furkas Xoud – before he was killed and turned into a ghost.  My players decided to […]

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