Straight up conversion of this fella. I used the 5e Stone Golem as the base and threw in the Medusa-like petrification ability. DOMINION FOSSIL GOLEM Large construct, unaligned Armour Class 17 (natural armour) Hit Points 178 (17d10 + 85) Speed 30ft. STR 22 (+6) DEX 9 (-1) CON 20 (+5) INT 3 (-4) WIS 11 (+0) CHA […]Read more "MENACE MANUAL: DOMINION FOSSIL GOLEM"
Standard rogue type monster except when killed its brain pops like a firework and a scuttling intellect devourer emerges. I described the head popping similar to the affect in the Kingsman. Made my players both laugh and puke a little. INHABITED KASATHA Medium humanoid (kasath), chaotic evil Armor Class 18 (psychic defense, plus buckler) Hit Points 84 […]Read more "XENOS: Inhabited Kasatha"
ENGINE ATTENDENT Medium aberration, chaotic neutral Armour Class 17 plus barbed carapace 2 (1d4) piercing damage Hit Points 200 (40d6 + 40) Speed 10ft., fly 30ft. (hover) Initiative Speed +2 (Dex +2) STR 15 (+2) DEX 14 (+2) CON 13 (+1) INT 12 (+1) WIS 11 (+0) CHA 9 (-1) Skills Perception +4, Stealth +6 […]Read more "MENACE MANUAL: ENGINE ATTENDANT"
I recast these guys more as muscle in my version of Valley of the Brain Collectors as since its a home game I could throw in mind flayers. These guys scared the heck out of my party. Even mind flayer thugs are smart. In terms of how many brains they had I just rolled […]Read more "XENOS: NEH-THALGAA"