velvet ants

in “Dawn of the Overmind“, below the Undercity of Penumbra, deeper yet, there are the Tunnelscapes dominated by warring grimlock tribes each sure they are in the right about the interpretation of a shared religious article – the Gyor (“grey“) and the Hiao (“green“). One of the tribes has learned to “tame” velvet ants – […]

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Great Ice Crab

My PCs have conquered the bad guys in “A Darkness Gathering” and now head off to the North in “Masters of Eternal Night“.  This is one of the possible encounters the PCs may stumble upon as part of the skill challenge. Inspiration: Dark Souls great crab. GREAT ICE CRAB Medium monstrosity, unaligned Armor class 17 (natural armor) […]

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OA BESTIARY: GIANT CARP

In this set of blog entries I aim to convert the original 1e Oriental Adventure monsters to 5e to provide some extra fodder for an OA campaign. I am using both the original 1e source and the updated 3e source as reference for the build. GIANT CARP “Koi of Unusual Size” Huge beast, unaligned Armor Class 13 (natural armor) Hit […]

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MENACE MANUAL: Omnimetal Aurumvorax

This guy was a nice/weird/odd encounter for the group while they explored the The Choking Tower.  Taking inspiration from the original Planescape and 3e Omnimetal from MM3.  My characters wanted to tame him. I left notes from Xoud indicating this was a successful experiment of his. OMNIMETAL AURUMVORAX Small beast, unaligned Armour Class 16 Hit Points 192 […]

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MENACE MANUAL: Aurumvorax

First of The Choking Tower conversions.  I ended up creating a more elemental themed version – omnimetal aurumvorax. AURUMVORAX Small beast, unaligned Armour Class 16 Hit Points 192 (38d6 +76) Speed 40’ STR 18 (+4)     DEX 14 (+2)      CON 15 (+2) INT 3 (-4)         WIS 12 (+1)       CHA 8 (-1) Skills Perception +5, Stealth +8 Senses passive Perception 15 Languages – […]

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