DIGITAL CASANDALEE

Continuing the Casandalee theme here is the version that appears when the PCs enter the matrix to confront UNITY.   DIGITAL CASANDALEE Medium construct, lawful neutral (good) Armour Class 20 (natural armour) Hit Points 210 (20d10 +100) Speed 30 ft. plus air walk STR 24 (+7)        DEX 10 (+0)       CON 20 (+5) Int 20 (+5)         […]

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ROBOTS & ANDROIDS: MYRMIDON

My party saw one of these hunting fugitives in the Killbox and were suitably terrified of the thing.  They managed to hack the lift and with elevator music playing in the background the door opens and two myrmidons are waiting one launching a rocket blast in to the lift ending the song.  The short fight […]

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ROBOTS & AI: CASANDALEE AGGREGATE

My characters used Casandalee to takeover one of Ghartone’s Battleguards and turned it against him.  It survived and has become Casandalee’s host.  The blue items show the bonuses/changes from the AI over and above the base robot. CASANDALEE AGGREGATE GEARSMAN MK. III Battleguard Large Construct (robot, AI), lawful neutral  Armour Class 19 (reinforced skymetal plating) Hit Points 206 (12d10 […]

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ROBOTS AND ANDROIDS: CASANDALEE

Converted for 5e, mostly required for aggregate creation.  Templates in 5e are almost non-existent but there is no reason the same system used in 3.5e doesn’t work.  In fact it can be used directly in 5e.  Template at the bottom. CASANDALEE Tiny Construct (artificial intelligence), neutral Damage Threshold 20 (Compact AI core) Hit Points 80 (Compact AI core) STR – (+0)                […]

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