HORROR: COLOR-OUT-OF-SPACE

Valley of the Brain Collectors as a sandbox had plenty of optional encounters.  However my players are very focused, it didn’t make sense to their practical hearted characters to disturb every nest in the Scar of the Spider.  They stayed on mission.  So they actually minimised and avoided contact with the inhabitants totally skipping the Cthulhu Mythos inhabited Fungal Cave.  Here is the Color-Out-of-Space […]

Read more "HORROR: COLOR-OUT-OF-SPACE"

HORROR: LRRHECH

Valley of the Brain Collectors as a sandbox had plenty of optional encounters.  However my players are very focused, it didn’t make sense to their practical hearted characters to disturb every nest in the Scar of the Spider.  They stayed on mission.  So they actually minimised and avoided contact with the inhabitants totally skipping the Cthulhu Mythos inhabited Fungal Cave.  Here is the leader […]

Read more "HORROR: LRRHECH"

HORROR: VOONITH

Valley of the Brain Collectors as a sandbox had plenty of optional encounters.  However my players are very focused, it didn’t make sense to their practical hearted characters to disturb every nest in the Scar of the Spider.  They stayed on mission.  So they actually minimised and avoided contact with the inhabitants totally skipping the Cthulhu Mythos inhabited Fungal Cave.  Here are the Voonith with […]

Read more "HORROR: VOONITH"

XENOS? HORROR?… The MI-GO

Valley of the Brain Collectors as a sandbox had plenty of optional encounters.  However my players are very focused, it didn’t make sense to their practical hearted characters to disturb every nest in the Scar of the Spider.  They stayed on mission.  So they actually minimised and avoided contact with the inhabitants totally skipping the Cthulhu Mythos inhabited Fungal Cave.  Here are the Mi-Go with […]

Read more "XENOS? HORROR?… The MI-GO"