A new monastic tradition for the monk class for my upcoming 5e Oriental Adventures campaign set in Rokugan / Kara-Tur. HENSHIN MYSTIC Henshin mystics are members of a monastic order that teaches what they consider a great mystery of the universe: that humanity is capable of a transformation (henshin) into divinity toward the ultimate perfection not only of themselves but […]Read more "MONASTIC TRADITION: HENSHIN MYSTIC"
A new monastic tradition for the monk class for my upcoming 5e Oriental Adventures campaign set in Rokugan. SHINTAO MONK Shinsei is a figure in the history of Rokugan whose nature and true identity are shrouded in mystery and legend. He spoke for many days with the first emperor Hantei, and his words are recorded in the Tao of Shinsei, a […]Read more "MONASTIC TRADITION: SHINTAO MONK"
A new monastic tradition for the monk class. Mechanics are slightly different for this tradition than others. TATTOOED MONK Certain monastic orders in the lands of Oriental Adventures bestow supernatural powers on their members by inscribing magic tattoos on their skin. These tattooed monks shave their heads, speak in cryptic riddles and maxims, and—in many cases—travel the countryside furthering their quest […]Read more "MONASTIC TRADITION: TATTOOED MONK"
RANCIS, CYBERNETIC MONK Akradenn’s Commander Medium humanoid (cyborg, human), neutral evil Armour Class 16 (armorless defence, implants) Hit Points 112 (15d8 +45) Speed 40 ft. STR 18 (+4) DEX 18 (+4) CON 16 (+3) INT 10 (+0) WIS 12 (+1) CHA 15 (+2) Saving Throws Str +7, Dex +5, Con +6 Skills Athletics +10, Intimidation +5 Senses passive Perception 11 Languages Common and Gothic Challenge 5 (1 ,800 XP) Brave. Rancis has advantage on saving throws […]Read more "TECHNIC LEAGUE ARCHEOLOGICAL TEAM: Rancis"